Evolution and Adaptation programme aimed at KS2
Updated 15th January 2024
Suitable for Years 4-6, March to November
Key Concepts
Similarities and differences between living things, adaptation, heredity, evolution.
Learning Outcomes
- identify many ways trees and plants are adapted to suit their environment.
- understand that plants pass on genetic information from one generation to the next.
- explain how adaptation can lead to evolution.
- ask questions about the adaptations of trees based on observations of the real world.
Activities
Changing over time - an introduction and discussion.
Plant timeline - exploring the timeline of plant evolution, discovering the featured species in our tree collection.
Sock swap - an interactive game that uses patterned, coloured socks to represent the coded genetic information passed from one generation of trees to the next.
Adaptation metaphors - an activity that explores how plants are adapted to suit their environment in different ways.
Key feature queries - observing and identifying key features of specific tree species and asking questions about their adaptations for research back at school.
National Curriculum Link
Sc6/2.3 Evolution